Use of gamification as collaborative learning resources. International Journal of Scientific Research and Management (IJSRM), [S. l.], v. 9, n. 10, p. 1918–1927, 2021. DOI: 10.18535/ijsrm/v9i10.el04. Disponível em: https://ijsrm.net/index.php/ijsrm/article/view/3457.. Acesso em: 22 jul. 2024.